website: http://www.openframeworks.cc/
openFrameworks is an open source C++ toolkit designed to assist the creative process by providing a simple and intuitive framework for experimentation. The toolkit is designed to work as a general purpose glue, and wraps together several commonly used libraries, including:
- OpenGL, GLEW, GLUT, libtess2 and cairo for graphics
- rtAudio, PortAudio or FMOD and Kiss FFT for audio input, output and analysis
- FreeType for fonts
- FreeImage for image saving and loading
- Quicktime and videoInput for video playback and grabbing
- Poco for a variety of utilities
The code is written to be massively cross-compatible. Right now we support five operating systems (Windows, OSX, Linux, iOS, Android) and four IDEs (XCode, Code::Blocks, and Visual Studio and Eclipse). The API is designed to be minimal and easy to grasp.
Simply put, openFrameworks is a tool that makes it much easier to make things with code. We find it super useful, and we hope you do too.
openFrameworks is actively developed by Zach Lieberman, Theodore Watson, and Arturo Castro, with help from the OF community. openFrameworks is indebted to two significant precursors: the Processing development environment, created by Casey Reas, Ben Fry and the Processing community; and the ACU Toolkit, a privately distributed C++ library developed by Ben Fry and others in the MIT Media Lab's Aesthetics and Computation Group.
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